1. Make all your changes, dial all your dials
till you get the look you want...
now save it as a .pz3...
2. Open Morph Manager and load the pz3 in the top box
and load the object that was used, in this case we are using the P4 Nude
Woman so we load that obj in the 3rd box....Poser puts the .obj files in
the Geometrics folders so you can find the P4 woman obj here:
Please read the Help files with
Morph Manager at a later time
Then we go down the list till we find the head
(because that's all we are working on now, but if we had changed other
body parts, we'd do the same steps for them) ...and left click on MORPH
TARGETS to highlight it, then right click on it and select Combine Morph
Targets. In the new window, give your morph a name..I named mine the
same as the pz3 (Jolie)....then click the select all button and after
they are all highlighted, click on Combine
Then you'll see where it added it to the top of the
3. Right click on your morph and select
"export to OBJ" and find a place to put it and wait for it to
finish....and close out Morph Manager.
Open any Character in Poser...
because we made a morph from the P4NudeWoman, then it
has to be a Posette charater, not Vicki.
4. Double click the head and select "Add
Morph Target". Locate the .obj and give it a name...then
click ok in that box and the next box.
It will be on the top of the list by the name you
Move the dial to get the results
to make sure you have the exact same effects,
be sure all the other dials are set to 00